pyrix

Showcase · Real captures, no mock-ups

The menu, as it is.

Six tabs, straight from the game. Every picture is the real Pyrix menu - cut out, nothing redrawn.

Fig 01 · Combat

Combat

Silent aim and aimbot with bullet prediction, FOV and hit chance, triggerbot and auto shoot - with checks for walls, dead targets and distance.

The Pyrix menu, Combat tab

Fig 02 · ESP

ESP

Boxes, health bars, skeletons, chams through walls, out-of-view arrows and text flags. Every part has its own colours, and a live preview shows exactly what you set.

The Pyrix menu, ESP tab

Fig 03 · Visuals

Visuals

Brightness, fog, ambient light and post processing - Project Delta looks the way you want it to.

The Pyrix menu, Visuals tab

Fig 04 · HUD

HUD

Target indicator, inventory viewer, session data and look indicator - overlays you place yourself.

The Pyrix menu, HUD tab

Fig 05 · Misc

Misc

Noclip and speed, long jump, physics tweaks and pass-through doors.

The Pyrix menu, Misc tab

Fig 06 · Style

Style

Accent colours, motion, glass, fonts and the loading intro - the menu is yours.

The Pyrix menu, Style tab

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